Easter vacation Development!
Hi there! It's been a while hasn't it?
We've gotten loads done on this side and we figured it was time for an update.
Our programmer decided to go all artsy and create a chili pepper for a flamethrower pickup, but it was quickly replaced by another one by our talented artists. We now have a speed boost pickup, a shield and a flamethrower in addition to the meat pickup. They also bob up and down and spin around for extra effect. We also have a small particle effect that triggers when you pick it up.
The chili pepper pickup now grants the player the ability to throw a flamethrower around! It's super effective
Our artists have been hard at work creating amazing animations that have brought life to our game on another level. Our dragon now has an idle, flying, charging, eating, fireball, flamethrower and stunned animation! Damn.
We now have a menu system that lets you choose how many players are playing and lets you start and pause the game. It's a little bare bones at the moment but once our artists get hold of it it will look stunning.
The map has had a little bit of a face-lift and it's looking more like a circus tent! We are loving the direction it's going in.
Get [Group05] Cats On Dragons
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